• Hello, I’m currently reading “The VR Book: Human-Centered Design for Virtual Reality” by Jason Jerald. It doesn’t discuss algorithms nor mathematics (apparently there are no equations in this book), instead it presents relevant concepts in perception, health issues with VR,…

  • Several papers by Medialogy and VGIS students have been presented at ArtsIT 2016; the four papers co-authored by members of the Graphics Group are: “Increasing the Perceived Camera Velocity in 3D Racing Games through Camera Attributes and Position” by Kristoffer…

  • Two papers co-authored by students have been accepted at VRIC 2016! “Extending the Human Body in Virtual Reality: Effect of Sensory Feedback on Agency and Ownership of Virtual Wings” by Sule Serubugo, Denisa Skantarova, Stine L. R. Lind, Mie C.…

  • Gustav Dahl’s paper about his 8th semester project on measuring game feel has been accepted at the Academic Mindtreck Conference 2015. See the video here: https://www.youtube.com/watch?v=S-EmAitPYg8 .

  • Apparently, several WordPress blogs on our server (including this one) have been hacked. The problem should be fixed now and additional security measures have been installed. Sorry for any inconvenience. UPDATE 2015-08-15: Apparently, the WordPress blogs are still compromised and…

  • A submission to the CHI Play 2015 Student Game Design Competition based on the Master’s thesis by Mads Bock, Martin Fisker, and Kasper Fischer Topp has been accepted. The game investigates tangible widgets for tablet games; see the video at…

  • Kasper Steen Fischer Topp has joined the Graphics Group as an assistant. Initially, he will focus on topics related to virtual reality. Welcome, Kasper!

  • A paper titled “Pointing with a One-Eyed Cursor for Supervised Training in Minimally Invasive Robotic Surgery” by Martin Kibsgaard and Martin Kraus was accepted for publication at CARE 2015.

  • Claus B. Madsen is part of a newly funded EUDP project on quality control of windmill wings.

  • Kasper Kronborg Thomsen graduated from Medialogy last year and has recently presented a poster (titled “Simulating Small-Scale Object Stacking Using Stack Stability”) about his Master’s thesis at WSCG 2015. He is now working at Unity Studios in Aarhus.